This was my post in issue #118
Ok, so I've 6 files here. A 0.6 and 0.5.2 overlay log. Then a revive injector log for both versions, 1 for launching from inside revive - which actually doesn't result in the error message, just nothing happens, the other is for when I drag the climb exe onto the injector.
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When I installed 6 I did it to C: and for 52 I did it to V: just so I could easily differentiate between log files. I never had both versions installed at once.
Couple of things I've noticed - when you do the drag method for the first time Windows Smart Screen gets in the way and you have to tell it to allow the file to run. Once you've done it once it then doesn't ask again. I wondered if maybe that's what was happening behind the scenes when you try and launch from in VR so I tried running the injector file from in the revive install directory just in case smart screen would pop up but that didn't change anything.
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When uninstalling 6 and going to 52 and vice versa, the Steam VR would complain about the compositor not running and prevent the headset from working until I rebooted.
After a reboot - all good.